Features
Built for the demands of live performance
Every feature in TraxDeck exists because a real show needed it. Here's a detailed look at what's under the hood.
Playback Engine
True gapless playback — no compromises
The TraxDeck playback engine pre-loads the next track in your set list while the current one plays. Transitions are seamless. No silence, no click, no hesitation. Ever.
- Pre-buffering of next track during playback
- Sub-10ms scheduling precision
- Handles tempo changes and bar-accurate cue points
- Background loading does not interrupt current playback
Mix Control
A separate mix for every person on stage
Give every musician exactly what they need in their ears. Each stem is independently routable to any output — IEM mixes, monitor wedges, or front-of-house. Changes are live, with no interruption to playback.
- Per-stem volume and mute on any output
- Independent IEM mixes for up to 16 musicians
- Real-time changes without dropout
- Mix snapshots per song
Control Surface Integration
If it sends MIDI, it works
MIDI and OSC support means TraxDeck slots into any existing stage rig. Map any action to any controller. Use a $30 footswitch or a full Avid S6 — it's your call.
- Full MIDI implementation with MIDI learn
- OSC for deep integration with show control systems
- Support for program changes, CC, and note events
- Template configurations for popular controllers
Video
Frame-accurate video, locked to your audio
TraxDeck outputs video over NDI or direct display, frame-locked to the audio engine clock. Drive LED walls, confidence monitors, and IMAG screens without a separate video computer.
- NDI output for network video distribution
- Direct display output (HDMI / DisplayPort)
- Frame-accurate sync — never drifts
- Supports looping, one-shot, and timecode-chased clips
Lighting
Lighting that follows the music
DMX and Art-Net output lets you trigger lighting cues directly from your backing tracks. Your LD can focus on the look — TraxDeck handles the timing.
- DMX512 and Art-Net (unicast + broadcast) output
- Per-song cue list with bar-accurate triggers
- Compatible with any Art-Net-enabled lighting console
- Stack-based architecture — no separate lighting computer required
Reliability
Two machines, one performance
Hardware redundancy mode runs a secondary machine in lockstep with the primary. If anything fails, the secondary takes over within one musical bar. The audience never notices.
- Active-active redundancy — both machines are always in sync
- Automatic failover within one bar
- Network-based sync — any Cat5 connection works
- Configurable primary / secondary roles